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The player's mind: all 30 words

Extrinsic motivation

Also said as External rewards, Carrot

Doing something for what it gets you: points, loot, money, a badge, or avoiding a penalty.

It gets people started on things they would not try otherwise, and that has real value. It also stops working when the reward does, so it can only carry a game for as long as you can keep paying.

“Use the daily quest to introduce the new crafting system, then drop it after a week. If people stop crafting when the reward stops, the reward was the only reason they did it.”

Xbox achievements, added with the Xbox 360 in 2005, gave people a score across every game for doing things they might never have tried, such as finishing on the hardest difficulty.

Extrinsic rewards come from outside the activity. They can sit on top of intrinsic enjoyment without harming it, particularly when they tell you that you did well.

Name a word, or describe what you mean in everyday language.