Verbs
0/462
Story: all 34 words

Hero's journey

Also said as Monomyth

A plot pattern set out by Joseph Campbell in The Hero with a Thousand Faces (1949): a call to adventure, a crossing into the unknown, an ordeal, and a return home changed.

It is a dependable skeleton for a game about getting stronger, since levelling up and growing up line up well. It is also so familiar that following it step by step makes a story feel generic.

“Use the hero's journey as a skeleton: the call comes in the first ten minutes, the ordeal at about 70% of the way, and the return shows the starting village again with everything that has changed.”

Jenova Chen has said the idea behind Journey was to put two players through the hero's journey together. The mountain gives you the call, the descent and the climb without one word of dialogue.

Three acts tells you when things should happen. The hero's journey also tells you what should happen.

Name a word, or describe what you mean in everyday language.