Verbs
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Genres: all 33 words

Walking simulator

Also said as Walking sim, Environmental narrative game, First-person exploration game

You walk through a place and piece together a story from what you find. You cannot fail, and there is little else to do. It promises the attention you would give to a good film, in a place you can stand inside.

With nothing threatening you, you actually look at things, and so a note on a kitchen table can move you. The name began as an insult, and many of the people who make them have taken it up.

“Walking sim rules: no fail state, no timer and no objective marker. Each room holds two or three objects that tell the story, and a player who misses one should still understand the ending.”

Dear Esther (2012) walks you across an empty island to a voice reading letters. In Gone Home (2013) you return to an empty family house, and learn what happened by reading its notes and opening its drawers. Firewatch (2016) added a voice on the radio.

An adventure game has puzzles that hold you up until you solve them. A walking simulator almost never stops you, and it trusts you to keep going.

Name a word, or describe what you mean in everyday language.