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Interface: all 36 words

Tooltip

Also said as Hover text, Nested tooltip, Keyword tip

A small box explaining the thing you are pointing at. A nested tooltip goes one further: words inside the box have tooltips of their own.

It lets a rich game explain itself at the moment of need, with no manual and no tutorial. It relies on hover, though, which doesn't exist on a touch screen or a pad, so those need another way in.

“Any game term in a tooltip gets its own tooltip, and it stays open while you move into it. On pad, the same tips open with a held button.”

Crusader Kings III is built on nested tooltips: hold your pointer over a term in a tip and it opens another tip, as deep as you care to go, so a very complicated game can explain itself in place. Slay the Spire explains keywords like Vulnerable right beside the card.

A tutorial teaches you something when the game decides. A tooltip answers a question when you ask it.

Name a word, or describe what you mean in everyday language.